Friday, March 29, 2019

A Surplus of Things Worth Repeating /// The Quote Quota, Part 3

I had no clue what to post about this week, so I asked my Kiwi buddy, Preston, for some ideas. One of his many amazing (*cough cough*) ideas was to do another quote post. I didn't have any better ideas, which means you're getting another installment of The Quote Quota. If you don't like it, you can blame Preston.

Let us begin!


Maya: "How do you address a Great Witch . . .? 'Hail to thee, oh magnificent magical one!' Or maybe just: 'Wassup, witchy baby?'"
-Professor Layton vs. Phoenix Wright: Ace Attorney

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*after voting for tracks in online mode in Mario Kart 7 and seeing what other people are picking*
Me: "A lot of people want Bowser's Castle."
Preston: "A lot of people want Trump. That doesn't make it good."
-conversation between me and Preston


Sharon: "Compromise where you can. And where you can't, don't. Even if everyone is telling you that something wrong is something right, even if the whole world is telling you to move. It is your duty to plant yourself like a tree, look them in the eye and say, 'No, you move.'"
-Captain America: Civil War


Dez: *in singsong voice* "Who wants toast? Dez wants toast! Who wants toast?! DEZ WANTS TOAST!"
-an episode of Austin and Ally


Just as the train was whirling though Sydenham, Passepartout suddenly uttered a cry of despair.

"What's the matter?" asked Mr. Fogg.

"Alas! In my hurry--I--I forgot--"

"What?"

"To turn off the gas in my room!"

"Very well, young man," returned Mr. Fogg, coolly; "it will burn--at your expense."
-from Around the World in 80 Days by Jules Verne


"It feels so right
I'm where I belong
'Cause I found my place
I found my place
(Hi-ya!)
What a ride
I knew I was strong
Now I found my place
I found my place."
-from "Found My Place" by Oh, Hush!


Christopher Robin: "Pooh, do you think you might be able to amuse yourself for a while? I have got some rather pressing work to do."
Pooh: *looks out the train window* "House. Clouds. House. Tree. Bush. A man. Dog."
Christopher: "Pooh. What're you doing?"
Pooh: "Oh, I'm playing a game. It's called 'Say What You See.'"
Christopher: "Well, could you 'Say What You See' a little more quietly?"
Pooh: *quietly* "House. Grass. Trees. Pond. I don't know what that is."
Christopher: "Pooh."
Pooh: "Well, that's a man."
Christopher: "Pooh. A little bit more quietly. Please?"
-Christopher Robin


Mera: "Sometimes you have to do what is right, even if your heart aches against it."
-Aquaman


Ghirahim: "Do you have any idea how that made me feel inside? Furious! Outraged! Sick with anger!"
-The Legend of Zelda: Skyward Sword

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Jay: "Uh, Master of Speed? That's not an element."
Garmadon: "So asks the Master of Lightning/"
Cole: "OOOHHH snap, he got you there."
-"The Invitation" episode of Ninjago: Masters of Spinjitzu


Burgerpants: "I can't got to hell, I'm all out of vacation days."
-Undertale


"Ashes from the flames
The truth is what remains
The truth is what you save
From the fire
And you fight for what you love
Don't matter if it hurts
You find out what it's worth
And you let the rest burn."
-from "If The House Burns Down Tonight" by Switchfoot


"No matter what people tell you, words and ideas can change the world."
-Robin Williams


That'll be all for today! I'm sorry that this one's so short, but I was kinda rushing to finish it in time. Which quote was your favorite? Any you'd add to the list?

Monday, March 25, 2019

The Hope for Better /// Music Monday #46

On Friday, I was more open and honest than I sometimes am. Today's going to be a little continuation of sorts.


Our song is going to be a lyrical one this time around.

"I Won't Let You Go" from the album Where the Light Shines Through
Composed by John Foreman and Tim Foreman

Talking about the stuff that I did in my last post was very freeing. Sometimes it's good to get the problems you're facing off your chest and into the open. I've seen your responses, and frankly, I was quite touched. You guys are all so supportive and amazing, and I appreciate each and every one of you.

But you know what's even more freeing and empowering? The fact that God promises to never leave us or forsake us, that He wants us to cast our cares to Him, that He has overcome the world, and so much more. It blows my mind every time I stop to really think about and focus on all that He has done for me and all that He continues to do.

I needed a good reminder of that this weekend. Originally, I planned on sharing Switchfoot's song, "If the House Burns Down Tonight." After I listened to it, though, I noticed today's song on the recommended list. It honestly gets me emotional every time I listen to it, but especially so this time around. I think God wanted me to hear it today.

The song is written from His perspective, telling us that He won't let us go. Rather than having you listen to it while reading my post, I decided to only link it at the end and talk less. Just focus on the words of the song; let them wash over you and remind you as well that our God is faithful in any and all circumstances.

I hope you are as encouraged by the song as I was.

Friday, March 22, 2019

An Honest Conversation

On my blog, I try my best to be open and genuine, but today . . . well, today's gonna be a little different. I'm going to get a little more personal and honest in this post, which will probably be short. I hope you don't mind. Also, please don't take this as me whining or looking to gain sympathy. I simply want to update you on some of my current thoughts and feelings about life right now.

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When I started blogging close to two years ago, I came with certain expectations. I hoped I would pull in a lot of followers and thought I'd be able to keep them here for a long time. I wanted . . . I dunno, my own little community. It wasn't really about the popularity or anything, but rather about getting a group of like-minded people together, forming friendships, that sort of thing.

Fast-forward to today. Things have changed. I'm lucky if I get more than two or three comments on a regular post. Views have dropped dramatically. I understand this is most likely more my fault than anyone else's. After all, it is I that fell behind on responding to comments, and it is I that hasn't made more of an effort to comment on other people's blogs.

One of my love languages is words. Again, understand that this isn't me begging for encouragement, but believe me when I say that it's gotten hard for me to get less reactions to the things I write about. I feel like my energy is being depleted, like a rechargeable battery that loses its ability to hold that charge over time. It's made it hard for me to want to blog. Having a blog used to be fun, but now it's become monotonous.

A routine.

A deadline.

A chore.

I think it's beginning to show more and more. Maybe it's appeared in how I've written my blog posts, or in how I haven't started plotting out the choose your own adventure series, or even in how much time it's taken me to actually write up some of my latest entries. Seriously, it took me all of Monday evening just to do that Music Monday Awards results post.

I've talked about time recently, where I mentioned that our problem is not that we don't have enough time, but rather that we're mismanaging it. Trust me, I've done a lot of mismanagement over the years, and I'm trying to get better at it. But when I sit down to write something for my blog, I feel like I'm losing time--time that could be better spent actually writing Shattered. After all, why invest in something if there's going to be little to no return?

Even Twitter hasn't helped in that regard. I figured that, if I shared my posts there, I could breath some new life into this dying space of the internet. Nay, all I have gained from linking my posts on Twitter is a couple new followers--which I really appreciate, by the way; I'm not trying to downplay that--and some higher view counts. The interaction, or lack thereof, is the same.

Like I said before, this is more of a "me" problem than anything else, but that doesn't really help a whole lot. My life right now feels like it's stuck of in a state of dissatisfaction and unease. I have so many questions, such as where I should work and if I should go do more secondary education and how I should reach my dreams, but so few answers. It's as though I'm drifting aimlessly in an endless void. I try to paddle, but my efforts are futile.

I feel lost.

I feel alone.

And it hurts.

On top of all that, it's like my brain tells me that I can't legitimately think about that stuff when I haven't even gotten the simpler aspects of my life in order, like organizing my room or filing receipts. Then I say I want to do that stuff, and the harder I try to force myself to do those things, the less I actually want to do them. It's a paradox, or like a car spinning its tires in the snow.

Put all these issues together, and what do you get? Confusion. That's probably the simplest way to put it. I'm confused, and I need clarity. I feel isolated, and I crave companionship. I am trapped, and I need to break free.

This is not me saying that I'm going to quit blogging. No, I hope that things will look up soon, but I am going to need to do my part. It's just a matter of . . . figuring my life out. It's not an easy thing to do, but I'm trying.

I apologize if you were looking forward to me being upbeat or cheerful, and instead got this downer of a post. As I mentioned, I'm not saying this to garner pity or anything. I just felt that it was fair for you guys to get a glimpse of what's going on in my life at the moment. It's hard to balance between being honest and being showy for sympathy. I hope I did all right. Any thoughts and prayers, especially for wisdom, would be much appreciated.

Until next time . . .

Monday, March 18, 2019

The Music Monday 2018 Awards - Results Announcement

Welcome, one and all, to a most momentous occasion! We have reached the finale of the second annual Music Monday Awards!


You all did your part and voted for the song that will forever go down in history as the Music Monday of 2018. Things got intense as people chose between the four finalists. Do recall that they were:

"The Tale of Tormak" from LEGO Legends of Chima

"Overworld Adventure" from The Legend of Zelda: Spirit Tracks

"Say" by Gabriel Brown

"Undertale" from Undertale

We had eight votes for round 3, which was about our average for this year. (Here's to hoping that next year's Awards will be more popular!) It's time to give you all the numbers . . . Drumroll, please!

"The Tale of Tormak" and "Overworld Adventure" both tied with 1 vote each. These were both epic songs, heralding adventure and peril and all that quest stuff. It is unfortunate that they did not proceed further, but let us not downplay their achievement. The fact that a song from a LEGO show and a track from a DS game (albeit one that's part of a popular franchise) is, frankly, a little astonishing.

Coming in second place is "Say," sung by none other than Mr. Gabriel Brown himself. Considering that he won last year with his song, "So Far Away" (with Michelle Creber singing with him), it's no wonder he made it to the final round. He appears to be a fan favorite, and he deserves it.

Nay, the song that snatched the victor's crown this year is . . . the one from an indie game created largely by one man, who composed the score. It's the one that received 4 votes, and its name is . . .

original art found here; I claim no credit for it


From the moment the acoustic guitar starts to gently play, you know this is no ordinary song. It is brimming with emotion, which really kicks in when the piano joins the guitar. It's just a thing of beauty, a heartbeat worthy of bearing the game's name.

Toby managed to blend so many emotions into six minutes of music: hope, sorrow, longing, peace, joy, and a quiet determination. It's bittersweet, like the sadness you feel when you finish a really good story, but the thrill of a new adventure that you can dive into next. It tugs on my heartstrings.

In the context of the game, it's quite powerful. You're headed for the end of your journey, and instead of intense or suspenseful music that would typically play in a video game when you're nearing the final boss, this song plays. You discover King Asgore's home, which leads into the city. The streets are filled with monsters who begin to tell you their story: where they came from, where they are, and where they're going. But even though their tale is a heartbreaking one, they aren't sad. They trust their king to bring them to daylight again. At the end of it all, they ask you, "Aren't you excited?"

"Aren't you happy?"

"You're going to be free." If you time it right, you'll get these words as the last piano notes play (since the song doesn't loop), which heightens the emotion of it all.

Another powerful moment that happens when this song is playing is when you're inside Asgore's house. At the start of the game, when you're in Toriel's home, there's a mirror that you can look into. When you do, this message comes up: "It's you!" Cute, but nothing special, right? Well, fast-forward a harrowing trip through the Underground, where you met monsters and befriended them . . . or perhaps killed them. You've done and seen crazy stuff, and now you find this quaint home. You look into the mirror, and the message says: "Despite everything, it's still you." Talk about strangely inspirational.

What about a way it speaks to me personally? I remember how I used this song for my college experience playlist to represent my feelings at the end of the year. College was one of the best decisions I've ever made in my entire life, and by the time grad was approaching, classmates and teachers began to feel like a second family. I'd had so many fond memories, ones of conquered trials, strengthening of character, chatting and laughing with friends, and so much more. As the year's conclusion drew near, I was a mess of emotions. This song basically encapsulated everything I felt, and even now, thinking about it all, my gut still knots.

Indeed, the closing of one book to open another.

To finish off, let's look at a few comments that participants left regarding the song:

"'Undertale' is a masterpiece in every sense of the word. It combines two of the game's major themes and blends them perfectly. The fact that it's played by real instruments also makes it stand out. And while it's absolutely beautiful and emotional within the context of the game itself, it also means a lot to me outside of the game." -Josiah

"I like how the piano builds right to the end! I may not be a fan of the entire soundtrack, but this is a good one." -Tracey

"I'm gonna have to go with Undertale . . . [it's] just so heartfelt." -Christine

"I’m going to have vote for Undertale. Why? Well, it’s so nostalgic for me. I have so many memories when I listen to it. I first paid attention to it when I was driving in the dark with you, Josiah, and our two sisters. It was past 10:30pm and I was watching the dark world pass by me. Then Undertale started playing. As I listened, it stood out me to. It started off simple and quiet but then gains confidence and gets more beautiful.

"Then, I watched you play the Pacifist route in Undertale and there was a ton of emotion as this song played in the game. Every time I hear it now, I think of how gorgeous the game is and how thoughtful that moment in the game was." -Kaitlyn (AKA Lostfairy)

Looks like the winning song resonated with a lot of people in a lot of different ways. Thank you all for voting in this year's Awards! What'd you think of the winning song and the Awards as a whole? Have any constructive criticism for how to improve next year? My sincere congrats to Toby Fox for composing a song that really drives powerful emotions straight to the heart!

Friday, March 15, 2019

Professor Layton vs. Phoenix Wright: Ace Attorney /// A Video Game Review

What do you get when you cross two popular franchises, one about solving puzzles and the other about court trials, and set them in an epic fantasy world?

One of my favorite games of all time.

I just finished playing Professor Layton vs. Phoenix Wright: Ace Attorney about a week ago, and now it's time to review it. Because honestly, I want to increase awareness about this title. I'm getting ahead of myself, though, so let's start at the beginning . . .

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Overview


Espella Cantabella is on the run.

With witches on her tail, she heads out into London in search of one Professor Layton, whom her would-be rescuer says can help. Not long after she asks for assistance from him and his apprentice, Luke, she is captured by one of the witches. Layton and Luke launch an investigation, and in a series of strange events, Espella is able to hide from her pursuers on a cargo ship . . . but the other two are transported to a town in another world via her book, Historia Labyrinthia.

Meanwhile, Phoenix Wright has been flown out to London with his assistant, Maya Fey, to participate in an exchange set up by the Legal League of Attorneys. However, though he had no intentions of standing in court, Nick is called to be a defense attorney for a young stowaway found on a cargo ship, as she's accused of committing theft and assault. The girl's teacher, Ms. Darklaw, tells Nick that his client, Espella, has already plead guilty. He won't stand for it and decides to prove her innocence. And he does . . . but afterward, when he and Maya find a book called Historia Labyrinthia that Espella dropped, they are brought to the medieval town of Labyrinthia.

Now the four heroes must join forces and unravel the mysteries of this bizarre town, where written stories become true and magic-wielders are burned alive. They also do their best to protect Espella and fight for her as she is tried in the Witches' Court, but Labyrinthia holds many dark and deadly secrets. Will truth and logic win out?

Or is this the last adventure for the gentleman professor and the ace attorney?

As I mentioned above, this is a crossover for the Professor Layton and the Ace Attorney series, and the gameplay is fairly straightforward. Half the time you'll be doing the Layton side of things, which entails solving puzzles, finding clues, and just exploring in general. The other half will be spent with Wright's elements: defending in court trials, finding contradictions in testimonies, and presenting evidence. While it sounds simple, it blends together quite well.

The idea came from the CEO of Level-5 (the company that makes the Layton titles), Akihiro Hino. He was actually a big fan of the Ace Attorney series and pitched his idea to Shu Takumi, who designed the Phoenix Wright series. And thus, a game I'm sure no one knew they wanted was born. It released first in Japan in November of 2012, before getting a localized version in Europe in March of 2014. North America didn't receive its own localization, but rather the European one, in August of the same year.

Keiji Inafune, who's involved with Capcom's research and development group, has said that this game wasn't just the result of one developer licensing the other's characters; both developers were in the thick of it, working together to create something I feel hasn't really been done all that much (or all that well) in the gaming industry. But did it work? Well, I've already said it's one of my absolute favorite games, but let's take an in-depth, spoiler-free look.

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Negatives

As I did for my Undertale review, I'm gonna start with the cons because I just prefer to get them out of the way. And just like that one, I'll first mention the fanbase. They're not as bad as Undertale's can be, but they can be pretty whiny. They've taken to the Internet to talk about all the plot holes they find in the game, especially those related to the ending. Without divulging too much, I really don't think most of these are actually plot holes if you stop and think about them or use your own reasoning. Are there a couple of potential ones? Yeah, but I personally don't think they're as bad as people make them out to be. Besides, it's apparently typical of Layton games to have an ending where plot holes are a high possibility, so . . .

I will quickly mention that, when they revealed that Luke can talk to animals, I thought they had just pulled this out of a hat, since there'd been nothing building up to reveal that. A little bit of research told me that this had been established in his games already, which is why it felt out of the blue to me. I should've known that it was just part of his character, so I figured I'd spare you from coming to the same conclusion.

There's some violence in the game, ranging from mild cases, like Nick being bitten by a pooch as part of a running joke or a girl getting clubbed in the back of the head, to stuff that's a bit more severe, such as a few people getting murdered. Some blood is shown, but not never in the murders themselves. In the Witches' Court, if you're found guilty, you are "cast straight into the hellfire." What surprised me most was that there's one suicide (not seen by the players) and a couple of suicide attempts throughout the game (never depicted as a good decision, though).

Language is pretty much non-existent. Nick often uses "heck," but there really isn't anything else in that regard. The closest we get to real swearing is someone saying "son of a witch" at one point.

What earned this game its Teen rating in NA is a minor character by the name of Foxy, a member of the Vigilantes. She is suggestively dressed in a low-cut, midriff-revealing breastplate and a short skirt. When she appears in a trial, she will frequently and quickly cross and uncross her legs. She is accompanied by two other Vigilantes, Servius and Treddon. They say that they like it when she steps on them and admire her. At one point, she makes a comment about how she likes being on top, something I didn't catch until after I played the game. (There are also apparently a few other remarks in the game that can be taken suggestively, but I think you'd be straining to see those.)

There was a bit of lag on occasion, depending how many characters were on-screen and which ones they were. It didn't really bother me too much, but I figured I'd mention it just in case. I also wished that some of the final puzzles were a little more difficult than what they actually were in the game, though I guess it depends on the person playing.

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Positives

Oh, where do I start . . .? Let's start with the plot. As someone who has never touched a game in either one of the titular characters' series, the storyline is what convinced me to buy the game--well, that and the fact that I got it for 30% off. Since then, I have bought three Layton titles and the original Ace Attorney trilogy, which should say something. But the plot was super captivating and kept me hooked me all the way through, drawing me back for more. Even when there was a lot of exposition happening at one point--I mean, it is a visual novel, so I'm not sure how else they could've explained all they did--I was still giving my whole attention, because I was connecting the dots and figuring things out.

In fact, without going into detail, I truly loved some of the twists this game had. There were times when they could've gone with the "easier" explanation for something, but they decided to go with that which is "harder." It's difficult for me to fully elaborate without spoiling stuff, but trust me, you'll know once you play.

I also enjoyed the bonus episodes, which are miniature chapters that you can download and play once you're finished the 30+ hours of the main campaign. They're quite humorous and provided me with much mirth, even if they're not totally canonical. Trust me, I'd pay for them in a heartbeat if they weren't free.

The characters themselves were totally amazing, and when there was spoken dialogue, I think the voice actors nailed every line. Layton was the group intellect and leader, while Nick provided the comic relief on a regular basis. Maya's enthusiasm was hilarious, and Luke was just endearing. I read that the other characters were boring and bland, but I completely disagree.

For starters, we've got Espella; I desperately wanted to see her innocence proven, because she's such a nice and caring girl. The Storyteller was mysterious and sent shivers up my spine with some of the stuff he wrote. Darklaw's authoritative and powerful presence as the High Inquisitor could practically be felt through the screen, and the Great Witch's layered voice (you know, when they have several people speak the same lines and layer them all over top of one another) was creepy as all heck. Even the side characters and witnesses were both very unique and very interesting.

But I think my favorite character, aside from the main ones, was Inquisitor Zacharias Barnham. He stood as Nick's rival in court, but he was so much more than that. He cared about his town and the people who lived there. He didn't want to see them continue to be hurt by witches, so he hunted them down with a vengeance. Though antagonistic toward Wright, I would classify Zach as more of an anti-hero. Plus, I loved how the crowd would shout his name out during the trials, adding to the chaos of the medieval court. I didn't catch until later that it's a play on words, as the people shouting "Barnham!" is supposed to be like "Burn 'em!" In fact, in every language that the game has been released in, his last name is a pun of sorts for witches being burned. So that's a plus.

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I will mention that there is a certain character who gets dropped out of the last act of the game, and fans have expressed their disappointment over what they consider to be the abandonment of a character arc. I strongly argue otherwise, as I believe the arc was finished like it was intended. But again, I can't explain in detail, due to spoilers. If you play the game and find this to be so, message me and we'll have a discussion.

What about the actual gameplay? Like I mentioned earlier, the two different styles merged into a very satisfying and enjoyable experience. I had also never played a visual novel before this, but I thoroughly enjoyed it! Think of it as reading a book, except you've got the visual aspect added and you can interact in some ways. It's amazing. Never once was I bored by what I was doing in the game, even though it's not as involved as, say, a Zelda or Kirby title.

And if there's something that can absolutely not be criticized, it's the music. It's absolutely gorgeous, an orchestral masterpiece. I have never, for any other game, stuck around on the menu screen pretty much every time I played to listen to the opening theme in full. I also spent $75 to buy a physical copy of the soundtrack from Japan, so that should tell you how highly I regard this soundtrack.

It takes themes and songs from both series and gives them a new flair. Layton's side of the score tends to be more calming and gentle, as it's used for the areas you explore and the puzzles you solve. Wright's tracks can be anything between quietly suspenseful to bombastically grand as you stand in court and fight for people's lives. It's all so phenomenal, and is now tied with Undertale for my top favorite soundtrack of all time.

I'm not really sure what else to mention. I've already discussed plot, characters, music . . . I loved the art style of the game! I found it very pleasing, from the anime cutscenes to the whole look of Labyrinthia to the 3D character models. I also appreciated the themes of the game, and as much I would love to discuss them, I really can't do so without possibly moving into spoiler territory, and I do not want to disclose anything remotely spoilery for you guys. Again, if you finish the game and want to talk about its themes, find me somewhere online to have that conversation.

Conclusion

I think one of the best judges of a story, be it a book, film, or video game, is how you feel when you have to bid the characters farewell.

As I finished off the last chapter of Professor Layton vs. Phoenix Wright, and the credits began to roll, a heavy feeling made itself known in my gut. I was going to miss these lovely individuals and their incredible adventure. The feeling was dulled somewhat by the knowledge of the special episodes, but it didn't disappear completely.

Then I played the DLC and got a lot of laughs and joy from the bonus chapters. Even though it hadn't been that long since I played the main story, I was excited to be reunited. It didn't last forever . . . only a few hours, to be precise. It was all over again, and this time around, it felt real. I got that pained hangover one gets when saying goodbye to characters one had become attached to. In fact, it was several days before I picked up my 2DS XL to play another game.

That spoke volumes to me. Even though I get to now explore the individual series and see their own worlds and characters, it won't be the same as my first love for Layton, Nick, Maya, and Luke in my introductory journey with them. I have already determined that, after I've let it rest for a while, I'm going to replay the crossover.

Combined with a magical plot that entranced me play session after play session and a beautiful score that instilled in me all the right emotions at all the right times, it's made for a game I won't easily forget. It didn't take long for it to rise through the ranks of my favorite video games, and now it's sitting at--or close to--the top.

Is it completely stain-free? No, and some might find it more problematic than I did. I think that it all comes together to tell a powerful story, one of truth and its ability to set captives free. It resounds with me, and it's something that more people need to hear.

Thank you, Level-5 and Capcom, for sharing this with me. I am grateful for having gotten the chance to experience all the emotions and themes you placed within your game.

Onward to truth, and may we never stop searching for it!

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I'm finally done rambling about and praising this game. I hope I did it justice with my little review. What did you think of it? Are you now interested in playing it? If you have already, what did you like or dislike about it? I'm more than happy to talk about it with you!

Monday, March 11, 2019

Music Monday #45 . . . The One I Nearly Forgot

So I came home today ready to work on this week's blog post and maybe do a little bit of writing in my novel afterword. Then it hit me:

It's Music Monday.


Frantically (well, perhaps not frantically, in the strongest sense of the word), I searched my brain for some song to share. I realized that I've been showcasing a lot of video game tracks as of late, so maybe I should do something from a movie or TV show instead. So we'll be listening to . . .

"The Kraken" from Pirates of the Caribbean: Dead Man's Chest
Composed by Hans Zimmer



Whether or not you enjoy the Pirates franchise, you can't deny that their soundtracks are phenomenal. Hans Zimmer, Geoff Zanelli, Klaus Badelt, and the rest of the team have defined what the pirate music genre sounds like, and that's an impressive accomplishment. I own all five soundtracks and love each one, but this track, "The Kraken," remains one of my favorite songs in the entire collection.

Maybe it's because I wrote a story that uses this music for one scene. Maybe it's because I love gigantic monsters in fiction, whether they walk, fly, or swim. Whatever the case, it's an epic song that pulls no punches. It starts off quiet, like a silent, yet terrifying, killer. But then it builds up and just explodes into action.

One of the best parts of this song is that consistent return to the main rhythm--which makes sense, this is basically a suite for the Kraken whenever it attacked in the film. It's pounding, like the hearts of sailors scared out of their wits (perhaps further proved by the heartbeat at the end). All the instruments blend perfectly to create that atmosphere of fright: the percussion, the strings, the male choir, the organ, the electric guitar . . .

Oh, wait. That's actually not an electric guitar. You might be thinking I'm crazy for saying that, but it's true. The real mad lads are the members of the music team for the PotC series. Zimmer said in an interview that "[i]t's the orchestra put through a guitar amp and piped back into the room." What a genius! It legit sounds like they're using a real electric guitar.

I could go on about Zimmer's stellar ideas, but I think the music speaks for itself. Plus, it's getting close to my bedtime, and I don't want to delay this post any longer. So I think I'll stop here, but I will add that if you haven't yet listened to the soundtracks from this franchise, you're missing out on some astonishing music. Whether you want adventurous tunes, battle songs, musical pieces that are whimsy or romantic, gut-wrenching dirges, or head-bopping electronic remixes, you'll be covered with all five albums. They're just that good.

I'll quit nerding out now. What're your thoughts on this song? Were you getting tired of video game tracks? What's your favorite Pirates score and/or movie?

Friday, March 08, 2019

Struggles of an Artist: Self-Care

The struggles of an artist are many. They are something I've wanted to discuss for a while now, but I hadn't gotten around to it until only recently. In my last post that I did for this series, I talked about time and how we often mismanage it. If we change our habits, we can fit in everything we want to do in a day, including self-care. Lo and behold, that is the topic of today's post.

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When I started working at my current job, I quickly came to realize how exhausting and draining it could be. In case you don't know, I work at a day program of sorts for people with mental and physical disabilities. They come in and work at their departments, doing whatever that needs to be done, provided they are capable of doing it. It's been fun, but it can also be quite tiring.

It didn't take long for me to come to the conclusion that if I didn't take care of myself on my evenings at home and on the weekends, caring for and looking after my clients on workdays would be that much more difficult. After all, one cannot give what one does not have.

Imagine that you're a glass of water, and other people are more glasses. You can't give them water if you're empty too. This is why Jesus said that we are to love our neighbors as we love ourselves (Mark 12:31, Matthew 22:39). If you have no love in you for yourself, loving others just isn't going to work.

We tend to get caught up in the rush of life and focused on things like our jobs, our creative art (whatever it may be), our families and friends, etc. And there's nothing inherently wrong with that! But God didn't design us to run around like headless chickens without ever pausing to take a breath. We are made in the very image of Him (Genesis 1:27), yet even He took a day to rest after creating the entire universe (Genesis 2:2). And you're telling me that you expect that either you or others can keep on running and not take any breaks? I don't think so.

Let me sum up a Bible story in my own words (you can find the original in Luke 10:38-42). Jesus and his followers were out walking around Israel, like they always did, and they enter a village where two sisters live. Mary and Martha are their names, and they wished to host Jesus in their home. I feel like that would be a daunting task, but they set their minds to it. So they invite Jesus over, and Martha kicks into high gear. She's bustling around the kitchen, preparing whatever food they were going to eat, maybe fumbling up a bit and cursing under her breath. (That'd probably be me, because having the actual Son of God over for dinner would have me demanding perfection. And even if she didn't know that He was God's Son, she would at least know Him by what I can only compare to a celebrity status. After all, He was known throughout the entire land.)

Anyway, she's dashing this way and that, working as hard as she can. At this point, she's probably cursing her sister too, because where the heck is she when Martha needs her help? Finally, she abandons her battle station long enough to attempt to track down her negligent sibling. What she finds is Mary sitting the living room at Jesus's feet, listening to Him teach. That's the last straw, and she snarls, "Lord, I have been abandoned by my sister to do all the preparation and work myself. Don't You care that I'm working my fingers to the bone right now? Tell Mary to get up and start assisting me!" (Seriously, does she expect Jesus to command Mary like He did to the demons and evil spirits?)

Jesus gives her a sad smile and gently says, "You are stressed about a lot of things, but those aren't what's most important. Your sister has chosen that which matters, and what she receives today won't be taken from her."

This story has a few meanings, and I think the one that's overlooked is that Mary chose self-care. She was resting at the feet of her Savior, taking in His precious words and refreshing herself. Jesus commended her, and not Martha, who had focused solely on her work. He understands that we need to take care of ourselves, and He had to do that too, believe it or not. He would frequently abandon the crowds of people swarming Him constantly to be by Himself and pray. He had to renew Himself, and we must follow His example.

Be sure to take time out of every possible day to look after yourself. It could be taking a walk and admiring the scenery, getting lost in some music, reading a good book . . . whatever you find that tends to your soul and creative juices. Heck, even what some people would consider work (like gardening, for example) might be what rejuvenates you. For me, I know something that gets me eased up is playing video games. So I'll grab my 2DS XL and spend some time gaming, because I can get lost in that world and forget about reality for a bit. It's quite relaxing, I've found.

Another part of self-care that I find is super important is doing devotions . . . and I'll leave that as the subject for next time.

So what are your thoughts? Have you taken care of yourself lately, and if not, why is that? What relaxes you, and how you can make sure that you're doing it on a regular basis?

Monday, March 04, 2019

The Music Monday 2018 Awards - Round 3

Ladies . . . gentlemen . . . it is time. It has taken many weeks, but we are finally here, at the final round.


Before we move on to voting, though, we must tally up the votes for the previous round. We had seven participants, and they decided which songs will move on to the finale.

January, February, and March: It was very close, but "The Tale of Tormak" won with 3 votes. (I didn't expect a song from a LEGO show to make it this far, but wonders never cease.)

April, May, and June: Garnering 4 of the votes, "Overworld Adventure" moves on. (Hooray! I'm so happy that a game track is in the last round.)

July, August, and September: "Say" got 5 votes, but did we really expect anything else? (I wonder if Gabriel Brown will claim the victory for the second year in a row . . .)

October, November, and December: "Undertale" received 5 votes as well. (Ooh, another video game song? This is a surprise, but a pleasant one, to be sure.)

Which of these songs will prevail? You decide by voting for one of the four finalists!

The Final Round

"The Tale of Tormak" from LEGO Legends of Chima


versus "Overworld Adventure" from The Legend of Zelda: Spirit Tracks


versus "Say" by Gabriel Brown


versus "Undertale" from Undertale


As per usual, you've got two weeks to vote, which makes Sunday, March 17 the final day for voting in this round. Be careful in what you wish, for it shall gain eternal glory as the best song of 2018! Also, when you vote for a song, please explain a little bit about why you chose it. Your comments will be used in the post announcing the winner.

"We're in the endgame now."

Friday, March 01, 2019

Monthly HapPENings: February

Okay, I need someone to explain to me how it's possible that a sixth of the year has already passed us by. Seriously, what the heck?! I'm demanding a refund on my time.


On the life side of things . . . nothing terribly interesting. I worked and did stuff at home. Not much else to it. I know you guys are probably getting bored of me saying month after month that nothing spectacular happened, but it's true! (Unless I'm just missing out on the small miracles and moments that I could share . . .)

The one out-of-the-ordinary thing I did is go to my friend's social. And while I'm glad I was able to support him, I was also bored. I had virtually no one to talk to since he was running around talking to as many people as he could, and those that I did kinda know/am acquainted with were all in their cliques. Frankly, it's hard to be social when you have a DJ who's playing their music far louder than necessary. So no, I don't want to have a social when I get married.

Bookish HapPENings


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This was only the second time that I've read this book, yet I was quite surprised at how much I actually remembered from it as I read. Just goes to show that it stuck out to me when I first picked it up, and it still does. Honestly, A World Without Heroes is probably one of the most unique and creative fantasies I've ever read. If you haven't yet, you absolutely must. It's got a rich, vibrant world with interesting characters (from major to minor) and some incredible twists. Honestly, this would most likely go on my list of favorite books of all time, if I ever chose to make one.

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The books in The Keys to the Kingdom series have been fast reads for me in the past, and this one was no exception. The plot kept me on my toes, and I loved all the weirdness of Nix's world, factors that have remained consistent throughout the entirety of the series as well. And that ending! It was so unexpected and surprisingly bittersweet. I actually felt emotional about seeing these characters off, something I hadn't ever expected, or even thought of, when I began reading the books. I'd highly recommend them to anyone looking for another unique series.

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This was my third time reading Leviathan. After I read it the first time, I waited for the next books to come out. When I reread it, I had every intention of asking the library to get the sequel, since it had released already. I totally forgot about it, but now my library has the whole trilogy, which is why I read it again. It was just as enjoyable as I remembered! Again, I surprised myself with all that I remembered whilst reading it. My biggest complaint about the book would be a couple of comments that were made regarding one of the main characters. Deryn, the female lead, wants to join the air service, but to do that, she must disguise herself as a male. Thus, a few comments are made throughout about the small size of her "diddies," as they're referred to in the book. Aside from that, this was a great story with amazing illustrations! I can't get enough steampunk, and I really must keep reading this series.

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Another fast read, due to these Deltora books being fairly skinny. They're fun little adventures, but nothing too incredible or mind-blowing, with a POV that doesn't always feel very personal. This one was no exception, though I still liked it enough. Plus, it increased my book count for February, so yay!

HapPENings on the Screen


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When I went to the theater to watch this with my sisters, I wasn't really sure what to expect, aside from my belief that it would be a solid, hilarious movie with another deep message, like the previous three LEGO films. Oh my gosh, was I blown away! The jokes were even funnier, the plot incredibly intriguing with unexpected twists and turns, the songs catchy and likely to get stuck inside your head, and yet another great theme. Honestly, I would say that The LEGO Movie 2: The Second Part and The LEGO Ninjago Movie are the best films in the franchise thus far.


S2 of The Flash is proving itself once again to be better than S1. I haven't watched much of it, but I'm remembering more and more of it as I go along. There are definitely some moments that I can't wait to see again! I need to watch this soon . . . It feels like it's been a while since I last did.


The last episode I watched in Avatar was great! I'm glad it had a bit more of a focus on Sokka, because he's one of my favorite, if not my favorite, character in the show. It was also more plot-oriented, or at least it felt that way. I'm still not sure where this all gonna go, but I guess I'll have to wait and find out!

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This is my first time watching S7 of Ninjago, otherwise known as Hands of Time, and it's impressing me so far! The animation is a step above what I've seen in the previous seasons, the humor is spot-on, the villains are both interesting and dangerous, and I have no idea how the Ninja are going to save the day this time. Can't wait to see how it all goes down!

Gaming HapPENings


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So I may have played 15+ hours of Professor Layton vs. Phoenix Wright this month, which is half of the time I've spent on it this year. I'm almost finished playing it, and gosh, is it an amazing game! I really don't want to talk too much about it here, since I'll probably write a review for it next week. I will just say that I do believe it is one of my favorite games of all time. Seriously, I loved every moment of it.

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One of the greatest aspects of Breath of the Wild is simply exploring and seeing what you find. It might be that Guardian you never knew was located in the snowy region, the Talus monsters you hadn't encountered yet that were super easy to beat, the giant horse in a section of Hyrule you didn't even know existed, the lake named after the one from Skyward Sword, and so on. I've had a lot of fun playing this game for the last year, and I somehow feel like completion is a long way off.

Writerly HapPENings

I wrote 2,289 words in Shattered, which isn't a lot. But I suppose a little bit of something is better than nothing at all. I'm still trying to write on a more regular basis, and I must confess, it hasn't been the easiest thing for me. Here's to hoping March goes better in that regard!

That was my month! Anything you'd like to share about your February? Got any goals for March? (I know I do.)